Ask John: How Can Aspiring Writers Break Into Anime?
|Question:
I aspire to work in the animation field. I’m still really young and naive and therefore have no idea where to start especially since I’m Canadian and in no way directly connected to Japan and their companies. So I was wondering, in the animation business, who has the most say in the plot and characters of the anime, the director or screenplay writer? I would like to write my own anime and would still like some say in other areas other then just the plot. If I were to start writing my own anime series, should I attempt to do so in novel form or like a script? I’m not really sure how to go about it. I know it is a very collaborative profession but would like to begin as soon as possible even if that means I’ll be doing most of the development myself. Any advice on how I should begin properly?
Answer:
I don’t have an intrinsically negative personality, and I don’t like discouraging anime fans. But I am a realist and think that I have a responsibility to urge anime fans to approach the anime industry with realistic expectations. In practical terms, if you’re an amateur American writer or artist hoping to get your original concept or script turned into a Japanese anime, give up; it’s not going to happen. First seek to develop your concept in another medium that has a great probability of success. Success, once achieved, will significantly increase your chances of someday seeing your project come to life in anime form.
Let me pose an educational question. How many unpublished, original concepts from English speaking creators have been selected by Japanese production studios for anime adaptation? None. Every anime adaptation of an original English language concept ever made has been based on a previously published work or was produced because the American creator hired Japanese animators to create the animation. The Starship Troopers OVA series; the Lensman movie and TV series; the Witchblade TV series; Studio Ghibli’s Howl’s Moving Castle, Ged Senki, and Karigurashi no Arietty; the Kinpatsu no Jeanie TV series; all of the anime based on classic literature including Tom Sawyer, Robin Hood, Peter Pan, King Arthur, and the Little Mermaid; the Seton Doubutsuki TV series; all of it spawned anime when Japanese creators knew of the original work and decided to create anime based on it. I’m not aware of any instance in the history of anime in which a Japanese studio optioned an unsolicited story idea from an English speaking creator.
As an aspiring creator, you may think that your concept is edgy, unique, and foreign, which would make it intriguing and appealing to a Japanese studio. In fact, those characteristics have an opposite effect. Why would a Japanese studio want to create an anime that its primary audience – Japanese viewers – will find foreign or alien? When Hollywood adopts movie ideas from Asia they’re often revised, rewritten, and tailored to suit an American audience. Japan does the same thing, which explains why the Witchblade anime bears so little similarity to the American comic books, and why movies like Howl’s Moving Castle and Ged Senki bear little resemblance to their source material. When there are thousands of Japanese amateur and professional artists with story concepts ripe for anime adaptation, there’s very little reason for Japanese production studios to turn to unproven, unknown American creators instead. Even strictly within Japan, nearly all anime that gets produced its based on previously published work: manga, novels, PC and console video games. Anime is an art, but it’s also a business. Japanese sponsors that invest millions into producing anime want to be certain that the material being adapted into anime will be successful. The most practical and efficient way to reach that assurance is by adapting material that’s already proven itself successful.
Anime definitely is a collaborative project. A director may have some involvement in story development, but a director also has to deal with production deadlines, voice actors, music composition, editing, advertising decisions, and a myriad of other concerns. So story is primarily the responsibility of the screenwriter. Also keep in mind that original creators are rarely involved in the anime adaptation of their work. Unless you’re already professionally entrenched in the anime industry, or you have enough experience and influence to involve yourself in the workings of an anime studio, you probably won’t have much involvement in the animation of a story you created. Like all types of cinema, anime does require a screenplay and scripts, but original creators are rarely ever anime screenwriters.
I’m well aware of the fact that seeing a personally created original concept turn into an anime is a great aspiration and a wonderful dream for countless English speaking anime fans. But history proves that hoping to literally break into anime as a foreign, unknown, amateur creator just doesn’t happen unless you do it yourself. For example, British computer programmer in Tokyo Danny Choo is developing an anime starring his original character by forming his own production studio. Precedent has proven that there are seemingly only two ways for a foreigner to get a concept adapted as an anime: pay a studio to work on it as Glenn Danzig did with his Satanika pilot and Ben Dunn did with his Warrior Nun Areala anime pilot, or publish a work that attracts the attention of an anime director or studio. The very nature of anime is that it’s a Japanese art created by Japanese artists. English speaking creators aren’t in that equation. If you’re an aspiring artist with a story to tell, concentrate on getting your story or concept developed in whichever way you can. Start with publishers and readers that share your language and your interests. If you create something suitable for anime adaptation, Japanese studios will come to you. If you plan on taking your concept to Japanese studios, I do sincerely wish you the best of luck and success. However, be mindful that no English speaking creator has ever convinced a Japanese anime studio to option an original, unsolicited concept. There’s just no practical reason for any Japanese studio to accept a concept from an unknown, unproven foreigner in place of an internally developed project or a concept from a native Japanese creator.
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Does anyone remember White Radish Productions? Yeah, those guys have been working on “creating their own anime” for some ten years, and according to the progression bar… they are at 39.1% That’s mind-blowing.
But to be a bit more generous in the way of advice, go to school first, study the medium religiously, and become an active and skilled apprentice. The animation business in Canada is seriously booming nowadays (on both ends of the country, both Ontario and British Columbia have invested a higher percent of funds into animation production these past two years, consecutively).
Some final notes: (1) For all of the talk about the decline in consumer support for anime and manga, the market in Japan is tremendously over-saturated. Keep this in mind. (2) One has to acknowledge that screenwriting is often spotty, short, and quick work… Chihiro Ito, who wrote the screenplay for THE SKY CRAWLERS, spent about a month drafting the script, followed by some back and forth with Oshii… and then, that was it.
To the one proposing the question: Although John is being a huge REALIST about the situation, let me basically break it down to demonstrate to you how this whole system works….
1)If this makes you lose confidence, you already have failed in the entertainment industry: Rule 1 in entertainment is NEVER GIVE UP. That doesn’t mean being blind to the truth… or being naive. It means being aware that you have a LOW success rate (not because its YOU) but because its the nature of the industry.
2)So you may ask… why bother… then? See, as a former-artist (I’m in the Army now…Hung out with too many gunji-otaku/military otaku in Japan) if you really LOVE the creative process, the end result will not dictate your life. It is the PURSUANCE of what you want that matters. Its not the destination, but the journey.
3)JAPANESE. Speak it. Write it. Read it. Listen to it. THEN MOVE THERE. I am not kidding you. If you want to be a part of the Japanese Anime industry (as a writer) you need to make connections. You need to learn their way.
4)Patience. Anime industry (and art) is about living POOR. It is not a glamorous life. It is not about having “weekends” or “playing video games to REST”. Art/writing IS your love, and you already do it 12 hours a day and everything else gets in the way.
It almost means you choose writing over most things in life, of course short of ditching your friends but you choose wisely since what matters if your friends of the future that will be a part of the industry in one way or another.
As for Japanese, if you need help, I can offer you a hand. I can’t say it’ll be free forever, but I’m all about helping people learn Japanese. Already taught 4 people and 2 of them are fluent and live in Japan happily.
You can reach me at V G zone AT…. on google mail. You get the idea. Take care.